# Cyborg Swarm

Cyborg Swarm is a prototype about shaping an evolving machine swarm instead of micromanaging individual units.

Place beacons, manage pressure, spend biomass, and watch small cyber-units compete, merge, evolve, and flood the battlefield. Each unit is simple and partly autonomous, but the swarm as a whole can develop a personality: fast raiders, dense defenders, capture-focused pressure, or risky mutations that pay off only if the colony survives long enough.

In this build:

- Guide autonomous cyber-units across compact sci-fi battlefields

- Capture enemy bases while defending your own territory

- Use biomass, upgrades, evolution, and fusion to reshape the swarm

- Watch captains organize squads and pull units toward tactical priorities

- Explore readable emergent battles built from simple rules

This is an experimental build focused on swarm behavior, strategic nudges, and visible evolution rather than a finished campaign.

Published 12 hours ago
StatusReleased
PlatformsHTML5
Authorzrr1999
Tags2D
AI DisclosureAI Assisted, Code, Graphics, Text

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